Carlos Cruz-Diez

Posted in MediaArt by tpdr on February 28, 2009

About a week ago I found this colorful spread which had to promote a work by Carlos Cruz-Diez (°17/08/1923, Caracas, Venezuela). The ‘folder’ was published by Hans-Ulrich Obrist of the Serpentine Gallery in London, but the most interesting information I found on the homepage of Carlos Cruz-Diez. The work, which was promoted, is called Chromosaturations and is an artificial environment. As a visitor you enter three small rooms, next to eachother. One is a filled with green light, a second one with red light and the third is colored by blue lights. On pictures I thought it looked already interesting because you can really see the mixing of color on the ‘borders’ between two rooms. Then again I realised the effect in reality must be a lot stronger since color is perceived and generates ‘after-images’.

As Carlos Cruz-Diez has been researching color in art for a long time, and since he also wrote the most important information in a pdf on his site, people interested in color should really read this document.

Some Advice 1.0

Posted in quotes and advices by tpdr on December 10, 2008

At the moment I am taking part in this workshop called Trans Architecture/Environmental Media. During these sessions I took some notes that I think should be put in a list so I won’t forget about them, but they might as well be useful to others. Most of them are quotes from Frans Evers, our senior researcher on this project.

  • Before the 70s artworks could be categorized rather easily. Since the art world has become more complicated it is hard to see in which field you belong so you should just create your own field or even better your own ‘inter-field’.
  • Artists should also ask themselves what the ‘connectedness’ of today’s society does with with our sense of presence or tele-presence.
  • Try to think impossible possibilities. Never mind the present powers of technology, imagine what could be possible or should be possible in the future and simulate it.
  • Don’t forget to read texts written by artists.
  • Seduce instead of trying to manipulate your audience, because everybody manipulates so you don’t need art for that.
  • An experience can be really powerful, especially when people feel they are trigering it themselves.
  • Try to trigger the emotions and memories of your audience so they will create their own adventure.
  • Always pay attention to what the environment provides. Often you can use a lot of things/information/objects/etc. that are already there.

#End of list